“sealed aspect” by OISHI Hiroaki + NAGASHIMA Minori
In the late Edo period, Ukiyo-e (Japanese woodblock print)
artists used the bird’s-eye-view drawing technique to
depict well-known places in Edo from an aerial
perspective. Using this as a hint, “sealed aspect” by
OISHI Hiroaki and NAGASHIMA Minori envisions a world that
unfolds across the seabed of Tokyo Bay. Mr. OISHI, who
specializes in digital art, spoke of the reasons for being
inspired by the bird’s-eye-view technique.
“In an era when airplanes and cameras didn’t exist, the
perspective drawn from the air was an imagined world. Even
today, drawing something that you can’t see requires
imaginative skills and I think that remains unchanged. The
ships that arrive at Tokyo International Cruise Terminal
can only see the surface of the sea as they sail and from
that perspective are unaware of what kind of world
stretches out below. The idea originated when I wondered
if I could create artwork that emulates underwater
cruising.” (OISHI)
The starting point for the art piece was the digital data
of submarine topography made public by the Geospatial
Information Authority of Japan and Japan Oceanographic
Data Center. The computer graphics software Houdini was
used to read the elevation (water depth) data and generate
topographic data, and Adobe After Effects was used for
compositing. The camera angle pushes forward from Sagami
Bay to the Sagami Trough and on to the Izu-Ogasawara
Trench, then finally switches to a bird’s-eye view
overlooking the waters near Tokyo.
“First of all, I realized Tokyo Bay is shallower than I’d
thought. I believe it’s 70 meters at its deepest, so it’s
pretty shallow. But, as you follow along the Sagami Trough
and move to the Izu-Ogasawara Trench, the deep sea
broadens out at a depth of 9,500 meters. It’s about 2.6
times deeper than the height of Mt. Fuji. I was surprised
that such an expansive space extends further across the
seabed than I’d imagined.” (OISHI)
NAGASHIMA Minori created the music. As a composer and
arranger, she has been involved in stage, fashion shows,
and music for video productions, as well as having
participated in groups such as QUEEN BEE and Polkadot
Stingray as a keyboardist.
“At first, I’d thought about creating the video and music
through a generative process. It’s a way of creating that
expresses data on the seabed in numerical form, and the
music and video change based on those numerals. However,
since the exhibit site is a monitor at the Cruise Terminal
passenger arrival and departure station, and the length of
the piece was set at three minutes, I decided to create
something that has a complete introduction, development,
climax, and conclusion. I composed the music thinking of
the seabed and my own ideas for the story and
introduction, development, climax, and conclusion.”
(NAGASHIMA)
Rather than recreate the world at the bottom of the sea,
she opened up the possibility of new creations through the
addition of new images.
“Mr. OISHI made the video based on data, so I was afraid
that if I didn’t do a good job the artwork would be
nothing more than a video recording conveying topography.
While digesting the data as a piece of art combining music
and video, I started to think that it would be good to
include our own subjectivity and images of the sea.”
(NAGASHIMA)
Japanese nuances are occasionally scattered in the music,
including the processed sounds of drums and drumsticks. In
addition, the undersea world explored from the camera’s
perspective is overlaid with physical images. Micro and
macro images intersect on the stage that is Tokyo Bay to
produce new images.
What do Mr. OISHI and Ms. NAGASHIMA want to communicate to
people living in this world a hundred years from now
through this artwork, “sealed aspect”?
“Even the undersea world isn’t static. It’s always in
flux. A hundred years from now changes may be difficult to
see, but ten thousand or a hundred million years from now
I think the seabed in this artwork will have changed quite
a lot. Maybe there’s something interesting in that
comparison.” (OISHI)
“We used modern software to interpret digital data on
submarine topography and create artwork of our own design,
but I think a future is coming where in a hundred years
people will say, ‘They used these tools and this is all
they could express?’” In that sense, I think this artwork
is a waypoint and am glad to have been given the
opportunity to create such a piece.” (NAGASHIMA)